The study takes the practice of village digital governance in village A as an example, and applies the fuzzy median information synthesis evaluation method as an instrumental evaluation system to comprehensively analyze the six aspects of village digital governance of village A, including digital party building, government affairs, and village affairs. Based on the entropy weighting method, it is concluded that digital government governance is the biggest factor affecting the total score, with a weight of 0.224, while the impact of digital village governance is relatively small, with a weight of 0.124. The field evaluation of 316 villagers in Village A shows that the development of the digital governance level of Village A is not balanced, and the comprehensive score for digital emergency governance reaches 3.124 (out of a possible 4), which is an excellent performance. Digital government governance, on the other hand, only scored 2.3496 points, which is its obvious shortcoming, especially in terms of satisfaction with the government platform, the score is as low as 2.092 points, and the villagers’ poor evaluation rate is as high as 24.1%, which is the biggest pain point in village digital governance. By comparing the independent scores of 30 experts, it is found that experts and villagers are highly consistent in the judgment of the majority of dimensions, which doubly verifies the validity of the fuzzy model and the reliability of the evaluation results. The study reveals the specific performance of each dimension in the digital governance of Village A, and provides data support and a clear course of action for its precise improvement.